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Aleksandar Kocić
Pipeline Programmer Working in the VFX and Game Development Industry
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Recent Posts
Aug 03, 2021
Visual Studio Version Reference
Jan 08, 2021
Python 3 Support in VFX Pipelines
Jan 02, 2021
Using Environment Variables for Texture Paths in Maya
Dec 25, 2020
Debugging in Maya with debugpy and VSCode
Dec 19, 2020
Live Reload your Python Code in Maya
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